NRNEON / RUMBLE
ROOFTOP FIGHT CLUB 02
07 NIGHTLINE ROOFTOP
CHECKING SERVER
ADMove
WJump
SCrouch
SHIFTDash
JLight
KHeavy
LSpecial
IBlock
LAUNCH & CHASEJ → J → K → W → J → K → L
FIRST TO TWO · 60 SECOND ROUNDS · ONE MORE MATCH

LEARN THE RHYTHM

MAKE EVERY HIT COUNT.

Get close, find an opening, then commit. Hold away from your rival (or Block) to guard. Hold down-back against low attacks. Jumping attacks beat low guard, and jumping over your rival flips which way is "away". Hold back + Dash to back-dash.

QUICK GROUND COMBO

Light → Light → Special

Tap each next attack as your hit connects. A blocked or missed attack must finish recovering.
LAUNCH & CHASE · SIX HITS

Light → Light → Heavy → Jump → Light → Heavy → Special

Get close. Tap Jump as your heavy attack connects to chase the launch, then tap each air attack as it hits. Jump-cancel attacks carry you forward; hold a direction to steer. Air Special spikes your rival downward.
TWO WAYS TO FIGHT

Kite closes distance with fast movement and a rushing special that blasts straight through Rook's pulse.
Rook controls space with long attacks and a pulse projectile.

Arrow keys also move, jump and crouch, and Space also jumps. Click the arena if your keys stop responding. Sound starts after your first click. Keyboard recommended.

YOUR HANDS. YOUR RULES.

KEYBOARD CONTROLS

Click a key, then press its replacement.

ONLINE CONNECTION

GAME SERVER

A hosted game server is needed for online rooms. If you opened the game from its own server, leave this blank.

Use your server’s HTTPS address. Both players must use the same server. AI practice works without a server.